We called possum busters last week. An efficient and personable young man came and capped off all but one of the chimney pots with wire. To the last one he attached a little one way trap door. The possums would have no trouble getting out, but would not be able to get back in. That was the theory, as he explained it to me.
Yesterday the possums were still there. For some reason, perhaps because it was raining so much, they had decided to stay in one night. Much as I wanted to believe in the trap door, it occurred to me that there could be reasons the possums would not go out that particular pot, and so were trapped. And as Elizabeth pointed out, with two possums it's a whole new ball game. What if one stays home to let the other back in?
Stella and I built chair barricades to block off the kitchen. I opened the back folding doors wide. I closed off the doors to the rest of the house. Then I put on what I hoped were possum proof gloves and opened the iron flue gate on the living room fireplace. When it grated against the iron frame, the possum snarled, right next to my ear. It was behind the left tile facing of the fireplace.
A brush tailed possum snarl is like the sound a zombie makes when, despite wounds that would incapacitate a living human, it is preparing for the final charge that can be stopped only by a double tap to the head, ideally with soft nosed bullets. Sometimes the snarl is periodic, with a decrescendo and a falling cadence like a classic bandit laugh. You hear this when possum territory is in dispute, with another possum or a cat.
This snarl was happening more and more often. I had jammed various bits of cardboard in the fireplaces, and we no longer had incidents when a possum would fall out, with a sudden clashing of heavy wrought iron fittings, and charge around the bedroom screaming in the middle of the night. It could take ages to round it up, and direct it out the door.
But now one of them had taken to objecting when we had a conversation in the living room, or watched TV. You could see its point. It was on night shift and it needed its sleep. But what with the jets flying overhead, which basically forced you to shut down brain function for twenty seconds at a time, and the possum snarling whenever you opened your mouth, it was getting hard to keep your thoughts straight.
I jerked back convulsively and managed to avoid smashing my head on the mantelpiece. Stella took cover behind the barricades. I tried making more noise, to drive the possum either up the chimney or out the flue. I went to the fireplace on the other side and made more noise there. Apart from the occasional snarl the possums made no sign. They were bunkered in.
Maybe, even under threat, they wouldn't leave until nightfall. They were probably right. If they left now and started blundering about blinded by the glare of full daylight, they'd be sitting ducks. Stella and I decided to leave it until after eight. When the last light faded, if the possums didn't make a move, we would.
After dinner we heard the faint scrabbling of possum toenails climbing inside the chimney. I went out and took a look. It was dark and rainy, and there was just a silhouette on top of the roof ridge, but it didn't look like the shape of the chimney pot with added trap door fitting. Then it moved slightly. Two possums were sitting on top of the trap door platform. It's not easy to read possum body language. They're all pink, wet look noses and enormous black eyes. But there was something defeated in the set of their ears.
I tried snapping a picture from tiptoe on top of the garden chair, but the flash wouldn't reach. So I climbed up on the air conditioner, then on the back fence, and up onto the kitchen roof. I took it very slowly. All the surfaces were slippery and apart from any health and safety issues, I didn't want to fall into the neighbours' side passage and have them run out and have to explain the whole thing while lying winded on my back.
I walked carefully, stepping from one row of corrugated iron roofing fasteners to another. The possums watched me approach without outward signs of agitation. I took a few pictures along the way, but it was plain I was going to have to be right at the edge of the sloping slate tiled section before I could get a good shot. Too far and I might topple over into the street below. Lose my footing and I might slide down over the guttering and crash through the pergola.
At last I was only a few metres away. I took a couple of shots just to be sure. Then I picked my way carefully across the fasteners and back down onto the fence. I think they'll be all right. Like rainbow lorikeets and sulphur crested cockatoos and huntsman spiders, brush tailed possums are one of the success stories of Sydney suburban wildlife.
Sunday, February 14, 2010
Saturday, February 13, 2010
Second Life Again
I just returned to Second Life after a few years away. I've always been fascinated by Virtual Reality and Online Communities. I had high hopes for Second Life.
After a couple of years the interface is the same impenetrable mess. The movement is clunky and difficult to control. The graphics are slow rendering and patchy.
There are endless shopping malls with bad fashion. There are bars with people dancing listlessly and no conversation. There are people exploiting other people for sex that isn't really sex, and people littering the landscape with eyesores, and people standing around with no clear idea. Reminds me of something.
I toyed briefly with exchanging my leopard skin knee pants and shocking pink sleeveless texture top for something a little more daring, but on the whole I prefer the simple trailer trash look to, say, a Morticia Adams outfit with diamante bat wings.
The incentive to invest time and effort in learning the intricacies of Second Life is minimal. Facebook, say goodbye to that hard won "Dullest Online Experience" crown.
Virtual 3D Worlds are plentiful, but the trick is to figure out which are of any interest:
http://arianeb.com/more3Dworlds.htm
RealXtend / Open Sim Project sounds interesting.
http://opensimulator.org
http://www.realxtend.org/
I checked out OSGrid. There's some activity there but the place is mostly empty. No critical mass as yet. They use the same system as Second Life, and the Hippo client and Second Life clients are supposedly compatible, so the problems with the avatar movement and graphics in general occur in both systems. The OSGrid is just free, and not so openly dedicated to selling imaginary products and real estate.
But the general feeling of wandering around the abandoned remains of a trade fair is the same.
I checked out IMVU. It's only somewhat 3D. It just chat rooms, that provide a graphical backdrop for text chat with avatars. Your avatar can pop from one seat to another or to the dance floor. The chat is at the expected level. Wassup? Nuthin. Can u spel? Noap!!! According to the site it's 3D Chat and Dress Up. This is a straightforward way of describing the experience Second Life offers.
I'm looking for the cyberpunk matrix William Gibson hipster cool smart online community virtual world. I have a feeling it's still waiting to happen.
After a couple of years the interface is the same impenetrable mess. The movement is clunky and difficult to control. The graphics are slow rendering and patchy.
There are endless shopping malls with bad fashion. There are bars with people dancing listlessly and no conversation. There are people exploiting other people for sex that isn't really sex, and people littering the landscape with eyesores, and people standing around with no clear idea. Reminds me of something.
I toyed briefly with exchanging my leopard skin knee pants and shocking pink sleeveless texture top for something a little more daring, but on the whole I prefer the simple trailer trash look to, say, a Morticia Adams outfit with diamante bat wings.
The incentive to invest time and effort in learning the intricacies of Second Life is minimal. Facebook, say goodbye to that hard won "Dullest Online Experience" crown.
Virtual 3D Worlds are plentiful, but the trick is to figure out which are of any interest:
http://arianeb.com/more3Dworlds.htm
RealXtend / Open Sim Project sounds interesting.
http://opensimulator.org
http://www.realxtend.org/
I checked out OSGrid. There's some activity there but the place is mostly empty. No critical mass as yet. They use the same system as Second Life, and the Hippo client and Second Life clients are supposedly compatible, so the problems with the avatar movement and graphics in general occur in both systems. The OSGrid is just free, and not so openly dedicated to selling imaginary products and real estate.
But the general feeling of wandering around the abandoned remains of a trade fair is the same.
I checked out IMVU. It's only somewhat 3D. It just chat rooms, that provide a graphical backdrop for text chat with avatars. Your avatar can pop from one seat to another or to the dance floor. The chat is at the expected level. Wassup? Nuthin. Can u spel? Noap!!! According to the site it's 3D Chat and Dress Up. This is a straightforward way of describing the experience Second Life offers.
I'm looking for the cyberpunk matrix William Gibson hipster cool smart online community virtual world. I have a feeling it's still waiting to happen.
Saturday, September 12, 2009
Rwanda Zombies
I recently watched a couple of 2004 movies for the first time. They were movies about one group of people taking refuge from another group.
The rules in Dawn of the Dead were:
The rules in Dawn of the Dead were:
- Zombies have no reason and they just want to eat you
- You can't get rid of them. There are too many
- You may survive if:
- You are very careful and anticipate every danger
- You still have food and ammunition
- You shoot zombies in the head
- If a zombie bites you, you die eventually
- You then come to life again as a zombie
- The interahamwe have no reason and they just want to kill you
- You can't get rid of them. There are too many
- You may survive if:
- You are very careful and anticipate every danger
- You have money or goods for bribes
- You have some information useful for blackmail
- You have someone who owes you a favour
- If an interahamwe chops you, you die
- You do not come back to life
Thursday, May 8, 2008
Dealing with Close Encounters
A Local Council Initiative
Do not depart from your daily routine. If that happens the aliens win.
But be prepared.
When encountering aliens, whether in a highway incident or alone in the woods on a moonless night, remember the three point plan:
- Freeze
- Freak
- Fumble
It is vital to abandon any pretence of emotional detachment or competence. Aliens are overwhelmingly weird, and nothing you know about life on Earth can prepare you to deal with them.
You may be tempted to evaluate strategies for fight or flight. This is fruitless. Aliens will not do anything predictable.
Freeze
Your first response is to become immobilized with terror. This gives the aliens time to do suspenseful things with their technology and awkward other-worldly limbs.Freak
Next, scream, gibber, howl, drool, and otherwise vocalize and act out your powerlessness and inadequacy in the face of the unknown. The aliens will avail themselves of the opportunity to remain emotionless at this display, their botoxed latex features barely registering attention, reinforcing their inhuman nature.Fumble
Finally, make a desperate, clumsy attempt to escape. Perhaps juggle a weapon ineffectually, trip over your feet, fall on your face in mud or some other humiliating substance. Do not put too much distance between yourselves and the emissaries from another planet, as only a small amount of time can be allocated for your part in this historically unprecedented incident. When the aliens advance threateningly toward you, hold an expression of mind-numbed horror for the full length of the fade to black.Your participation and cooperation are essential to establish the character and intentions of the aliens, and to mobilize the forces of resistance.
Thank you.
Tuesday, May 6, 2008
Pastor E. Demshun
Pastor E. Demshun, ladies and gentlemen of the congregation,
Thank you, Pastor, for your kind introduction. I'm delighted to receive your endorsement and to be here meeting all your fine parishioners. And I have great news. I know you all have a wonderful faith, a tree, a rock, a staff to grasp, all of that, and that you believe flying saucers from the planet Zorotor are at this moment hovering just outside the Radar Zone waiting to dematerialize the whoring thieving Babylonian demon-afflicted perverts of this world as soon as the money thermometer over here hits 100 million bucks, but I am here to tell you that I can help.
We will create a health scheme such as this country has never seen before, and you will all receive psychiatric treatment and heavily subsidised medication. There will be centers for graduated care, nice clean places with well trained, friendly staff. You don't have to worry any more about the phone company putting that bad old electronic electricity in your heads.
There is hope, my friends, and it won't cost you a hundred mill, it will come right out of the funds we garnishee from fraudulent evangelical outfits all around the country, and from sales of the firearms confiscated from illegal militia like the one the Pastor runs down in the basement with all those eager, supple young boys he gets over here for the so-called Monday night study group.
Now, now, ma'am, don't take on so, it's the least I can do.
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